Dice Settings
Roll Options
About Dice Rolling
Understanding Dice
Dice are polyhedrons used for generating random numbers in games and probability applications.
Common Dice Types:
- D4: Four-sided (1-4)
- D6: Standard six-sided
- D8: Eight-sided
- D10: Ten-sided (0-9 or 1-10)
- D12: Twelve-sided
- D20: Twenty-sided
- D100: Percentile (two D10s)
Probability Basics:
- Equal probability for each face
- Independent rolls
- Random distribution
Gaming Applications
Board Games:
- Movement determination
- Action resolution
- Resource generation
- Combat outcomes
Role-Playing Games:
- Character creation
- Skill checks
- Combat rolls
- Saving throws
Game Mechanics:
- Advantage rolls (2d20 high)
- Disadvantage (2d20 low)
- Critical hits (natural 20)
- Skill modifiers
Mathematical Concepts
Probability Calculations:
- Single die: 1/n chance
- Multiple dice: Combined probability
- Sum distributions
- Expected values
Common Combinations:
- 2d6: Range 2-12, bell curve
- 3d6: Classic stat generation
- 4d6 drop lowest: Enhanced stats
- Percentile: d100 system
Statistical Concepts:
- Mean (average) results
- Variance in outcomes
- Probability distribution
- Random number generation
Advanced Features
Roll Modifiers:
- Advantage/Disadvantage
- Bonus/Penalty additions
- Reroll conditions
- Exploding dice
Custom Functions:
- Multiple dice pools
- Complex expressions
- Conditional results
- History tracking
Educational Uses:
- Probability teaching
- Statistics demonstrations
- Random sampling
- Data generation